“The Last of Us Part 2” has been making waves online, and it appears that Naughty Dog isn’t done revealing more details about the game. From its combat and battle mechanics to the engrossing narrative of the sequel, the developers are feeding information slowly as its release date marches on.
The latest information unveiled by Naughty Dog revolves once again around combat of “The Last of Us Part 2.” Apparently, the game will have a breathing pattern mechanic where Ellie’s heart rate would shoot up should she perform a taxing activity like sprinting and fighting.
But it’s not just Ellie that has been outfitted by this detail. Every character in “The Last of Us Part 2” will be exhibiting it, adding more immersion to the sequel, Gamespot reported.
The Last of Us Part 2 will allow Ellie to steady her aim by holding her breath
Sneaking around, for instance, will be more beneficial for players as they can have some sort of idea where an enemy is lurking just by listening to audio cues. This also adds more tension to “The Last of Us Part 2,” especially if you’re being hunted by a pack of Clickers. Needless to say that the mechanic is being praised by the gaming community as details such as this have been one of the major reasons why “Red Dead Redemption 2” became a massive hit.
The breathing mechanic is also tied directly to the gameplay of the sequel itself. Co-director Anthony Newman said that Ellie can learn to hold her breath in “The Last of Us Part 2” to steady her aim. This doesn’t come as a default ability and spending points on the skill is needed to take advantage of this system.
The Last of Us Part 2 will likely set a new bar for RPG titles
What makes this detail so interesting is that it could also be connected to the rage that enemies feel. For anyone who has watched the gameplay demo of “The Last of Us Part 2,” they’ll know that killing enemies in the game will result in their companions getting enraged. This could then have them panting in anger as they search the area for the culprit responsible for the murder.
With all these minute details injected in “The Last of Us Part 2,” there’s no doubt that it will set a new bar for RPG titles in the future. “RDR2” has already made its mark on the gaming scene, and it appears that “The Last of Us Part 2” will be the next game to leave a lasting impression that’ll inspire other developers moving forward. The game is slated for release on Feb. 21, 2020.


Anthropic Reportedly Taps Wilson Sonsini as It Prepares for a Potential 2026 IPO
Wikipedia Pushes for AI Licensing Deals as Jimmy Wales Calls for Fair Compensation
Senate Sets December 8 Vote on Trump’s NASA Nominee Jared Isaacman
EU Prepares Antitrust Probe Into Meta’s AI Integration on WhatsApp
Amazon and Google Launch New Multicloud Networking Service to Boost High-Speed Cloud Connectivity
Hikvision Challenges FCC Rule Tightening Restrictions on Chinese Telecom Equipment
YouTube Agrees to Follow Australia’s New Under-16 Social Media Ban
OpenAI Moves to Acquire Neptune as It Expands AI Training Capabilities
ByteDance Unveils New AI Voice Assistant for ZTE Smartphones
Banks Consider $38 Billion Funding Boost for Oracle, Vantage, and OpenAI Expansion
Trump Administration to Secure Equity Stake in Pat Gelsinger’s XLight Startup
Quantum Systems Projects Revenue Surge as It Eyes IPO or Private Sale
Nexperia Urges China Division to Resume Chip Production as Supply Risks Mount
Sam Altman Reportedly Explored Funding for Rocket Venture in Potential Challenge to SpaceX
Intel Boosts Malaysia Operations with Additional RM860 Million Investment
TSMC Accuses Former Executive of Leaking Trade Secrets as Taiwan Prosecutors Launch Investigation
Microchip Technology Boosts Q3 Outlook on Strong Bookings Momentum 



