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‘NBA2K20’ release fixes for badge progression, speed issues but it’s still not enough to redeem the developers

Photo via Screenshot of Game Clips And Tips/Youtube

Following the abysmal launching of “NBA2K20,” the developers have toiled behind closed doors to try and fix the myriad of issues plaguing the title. And on Monday, the team launched another batch of bug fixes addressing problems ranging from badge progression to speed disparity.

Badge progressions have been one of the most frustrating things about “NBA2K20,” given that it takes forever to grind them. And that’s just for a single badge. There is no multi-badge in this game, so you’ll have to grind for all of them individually.

Speed is also a point of frustration for “NBA2K20” players since bigs were moving just as fast as the guards, making it impossible to get past the defense and attack the basket. With the developers finally addressing the issue, this is at least one less headache to deal with.

NBA2K20 is still in hot water

But that doesn’t mean the “NBA2K20” team is out of the woods just yet. In fact, it’s not clear whether they’ll be able to get themselves out from the hole they’ve put themselves in.

The park of “NBA2K20” is still the same as last year’s entry. Some of the gameplay is still broken, including fadeaway jumpers consistently hitting. And microtransactions remain one of the most blatant gambling exploit present in the title.

NBA2K20 is a microtransaction mess

In an age where in-game monetization is not merely frowned upon but actually getting investigated by government bodies, “NBA2K20” appears to prod the community to see where the limits are. And microtransactions aren’t just there to be an option, SportingNews reported. The game appears to have been designed to frustrate players, so they’ll shell out money on top of what’s already been paid to acquire the title in the first place.

Add the fact that there are blatant ads on the game, and it feels like “NBA2K20” is actually a free-to-play game with in-game monetization that just happens to grab $60 out of it's player base’s pocket. What’s even more disheartening is that this is merely the tip of the iceberg.

Loading screens, glitches, poor design, and several more are still there to alienate players. Sure, 2K is updating the game to address these issues, but for the developers to ask $60 for the title and release a bug-filled mess, it’s understandable why there are thousands of players who are staying away from it.

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