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‘World of Warcraft Classic’ locks multiple realms in single layer as the second phase draws nearer

Photo via Screenshot of World of Warcraft/Youtube

“World of Warcraft Classic” is still trying to monitor population growth across multiple realms following the massive spike of registration during launch. But since the hype has tapered off, Blizzard is now trying to decrease realms to a single layer, and it appears the team has made considerable progress on this front.

Community manager Kaivax recently spoke about the subject on the “World of Warcraft Classic” forums. He said that some realms have now reached stability, and they’ve locked those up to a single layer permanently.

These include Anathema, Arcanite Reaper, Ashkandi, Azuresong, Deviate Delight, Earthfury, Felstriker, Heartseeker, Netherwind, Old Blanchy, Remulos, Smolderweb, Windseeker. Kaivax also advised the “World of Warcraft Classic” community to keep their eyes out in the coming days as other realms get locked on single layer as well.

World of Warcraft Classic to lock more realms in the coming weeks

“We plan to move more realms to a single layer over time, and we will continue to offer free character moves to balance populations and manage login queues. In order to avoid queues in the future, we encourage you to use that service as soon as possible,” Kaivax said. With regards to the next phase of “World of Warcraft Classic,” the developers have yet to reveal when that will be.

However, there’s a strong possibility it will come out this November as Blizzard is following the same timeline that the original game treaded, DOT ESPORTS reported. The next phase of “World of Warcraft Classic” will include Dire Maul, Azuregos, and Kazzak.

World of Warcraft Classic PvP system still uncertain

It’s still unclear whether or not a formal PVP system will be in place after the second phase launches due to Blizzard keeping a tight lid on things. Part of the reason for this silence is that the team is evaluating the rewards that the system will provide once it’s in place. With “World of Warcraft Classic” suffering from layering abuse just a few weeks ago, it’s understandable that Blizzard is trying to tread lightly with power progressions.

As for the overall state of the game, “World of Warcraft Classic” is considered a massive success on Blizzard’s part as the developers managed to deliver most of its promises last year. However, there’s no indication that this game will have some sort of longevity factor as can be seen by the already dwindling populating in multiple realms.

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