‘The Elder Scrolls: Blades’ update: Patch 1.6 brings character loadouts and tweaks in enemy distribution
Players of the first-person role-playing game "The Elder Scrolls: Blades" will be delighted that patch 1.6 is now here, and it comes with some of the top-requested features. Bethesda Softworks is finally adding character loadouts along with changes in the job enemies gameplay.
‘The Elder Scrolls: Blades’ update: Top-requested feature arrives in Patch 1.6 this month
The introduction of character loadouts has to be the most exciting part of "The Elder Scrolls: Blade" patch 1.6. Even the developers recognize that this has been one of the most requested features for the free-to-play RPG. Players can equip their characters with up to five sets of weapons, gears, or skills that they can switch in the single-player campaign or PvP matches.
In a brief video teaser, it was shown that the character loadouts could be changed during a single-player game – even in mid-attack. However, it appears that switching the loadouts in "The Elder Scrolls: Blades" Arena matches is only possible in between rounds. Changing the loadouts every round could be a good strategy to surprise the opponent and make the player's next moves a little bit unpredictable.
Bethesda will also introduce several ways to customize the loadouts, so "The Elder Scrolls: Blades" will be able to recognize them when switching during the game. Each character loadout can be given a unique name and be assigned with different icons and color backgrounds.
In the same teaser, Bethesda revealed that they saw “over a million” Arena matches take place since the last “The Elder Scrolls: Blades” was deployed in December. The developer hopes that the release of character loadouts will only encourage more players to join matches, whether it is in single-player or PvP.
‘The Elder Scrolls: Blades’: Other changes to expect in Patch 1.6
“The Elder Scrolls: Blades” patch 1.6 will arrive with more features and interface changes. In the gameplay aspect, Bethesda is tweaking job enemies in several ways. Players should expect to encounter small, swarming enemies more frequently and in “larger packs.” Developers are also promising a more balanced distribution of enemies throughout the campaign.
Players who were not big fans of the boss cutscenes will be happy to know that “The Elder Scrolls: Blades” patch 1.6 will add an on/off toggle in the settings so they can proceed to the actual boss fight without going through the dialogues. Games may no longer be disrupted every time a chest is collected because a new setting will arrive, letting players choose to open all chests at once at the end of a game.