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Neowiz banking on its upcoming ‘Lies of P’ to be at the forefront of South Korea’s video game industry

Photo by: Neowiz Website

Neowiz Games online game publisher in South Korea, is looking to become the leader in the video game industry in South Korea through its “Lies of P” game title that is set to be released this year.

Neowiz Games want to be an example for console games in the country by bringing its award-winning “Lies of P” to the global stage. The said game title is a soul-like third-person action game that has yet to be released this year. The game’s director said that it is still in development but is almost finished.

This information was revealed to the Japanese media by Neowiz’s chief producing game director, Choi Ji Won, who was recently interviewed by the Japan-based publication called 4Gamer. The interview took place during the G-Star 2022 game convention that was held in Busan, South Korea, last weekend.

Choi was asked about the “Lies of P”, and he said that it is almost complete. Back in August, he said that the game is about 70% complete already. At that time, Neowiz also became the first South Korean firm to win an award at the Gamescom that was held in Cologne, Germany. It is an annual event that is viewed as one of the biggest game conventions in the world, as per The Korea Herald.

The award was for its “Lies of P” game, which was described as a Pinocchio-inspired role-playing game (RPG). Neowiz Games took home a total of three awards for the said title, and these include Best Action Adventure Game, Most Wanted Sony PlayStation Game, and Best RPG. For the triple awards, the company was the most-awarded game publisher at the said event.

“For Lies of P, we really received good feedback at Gamescom including good graphics, high level of completion, no bugs, smooth play and great optimization of the frame,” Neowiz’s Choi Ji Won, said at the presscon during the G-Star game show at the Busan Exhibition and Convention Center. “We tried our best to make a quality, fun game. I’m glad that our hard work led to such achievements. We now feel a bigger responsibility to make the game better.”

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