Menu

Search

  |   Technology

Menu

  |   Technology

Search

‘Final Fantasy VII: Remake’ Latest News & Update: Jump to Action-RPG Reportedly Caused ‘Increased’ the Amount of Work

Still from the

A recently translated interview with one of the “Final Fantasy VII: Remake” developers revealed some interesting details on the development of the upcoming game. The transition to being an action role-playing game has apparently caused an increased amount of work.

Square Enix developer Shinichiro Biwa was interviewed by Wantedly back in 2018. Part of it was recently translated by GameFAQs user NeithOF. In it, Biwa confirmed he works as a level designer for “Final Fantasy VII: Remake” and explained why their work for the upcoming game is increasing.

It was previously reported that “Final Fantasy VII: Remake” is being developed as an action RPG. This means Square Enix’s work goes beyond just improving the game’s animation. RPG remains the game’s main genre, but the remake will be using gameplays based on a real-time combat system.

For their work on “Final Fantasy VII: Remake,” Biwa explained there are three main parts that comprise stage designing. First, “interpretation” of the original game levels. It is followed by the planning and approval of level modifications. And, lastly, implementing and polishing said changes.

Biwa explained that “Final Fantasy VII: Remake” will have a “linear progression” in terms of the gameplay campaign. But in designing the stages there are several factors they consider such as “the battle scenarios,” “necessary character motions and actions,” and “the events/setpieces that will take place in the area.”

There are also many elements that play into designing levels including character design, scenario writing, and non-playable character dialogue, Biwa added. All these must be considered in the implementation of the overall level design that means revisions are inevitable. These are some of the factors that reportedly increase the amount of work for “Final Fantasy VII: Remake.”

Generally, developing a video game really takes several years to be completed. Even though “Final Fantasy VII: Remake” has the original title as a reference, Biwa explained that the development requirements make it feel like they are building the game from scratch.

However, that does not mean Square Enix is not moving forward nor should it be seen as a delay. Before 2018 ended, “Final Fantasy VII: Remake” producer Yoshinori Kitase assured fans that the development “progressing smoothly.” A release date is yet to be announced but more teasers are expected to drop throughout this year.

  • ET PRO
  • Market Data

Market-moving news and views, 24 hours a day >

April 19 12:30 UTC Released

USHouse Starts MM: Change

Actual

-0.3 %

Forecast

Previous

-8.7 %

April 19 12:30 UTC Released

USHousing Starts Number MM

Actual

1.139 Mln

Forecast

1.23 Mln

Previous

1.162 Mln

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

January 22 19:00 UTC 650604650604m

ARTrade Balance

Actual

Forecast

Previous

-1541 %

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

January 22 19:00 UTC 650604650604m

ARTrade Balance

Actual

Forecast

Previous

-1541 %

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

January 31 00:00 UTC 638784638784m

ARAnnual Primary Balance*

Actual

Forecast

2016 bln ARS

Previous

Bln AR bln ARS

Close

Welcome to EconoTimes

Sign up for daily updates for the most important
stories unfolding in the global economy.