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‘The Last of Us Part 2’ release date: Naughty Dog wants players to be uncomfortable committing acts of violence

Photo via Screenshot of PlayStation/Youtube

“The Last of Us Part 2” is only a few months away, and Naughty Dog is ramping up the marketing campaign for the game. In recent weeks, the developers have been drip-feeding information about the title, and the gaming community is more than happy to consume it.

“The Last of Us Part 2” director Neil Druckmann gave more details about the game in an interview he gave in the PlayStation Blog. Druckmann spoke about multiple aspects of the game, one of which involved the brutal experience that the title will deliver.

For anyone who watched the gameplay demo of “The Last of Us Part 2,” they know that this game will be quite violent. And that’s exactly what the developers are aiming for as they gave each NPC a unique name that their companions will cry out should Elli manage to kill one.

The Last of Us Part 2 is going to be one distressing game

The reason behind such a decision is to give the audience the idea that the NPC in “The Last of Us Part 2” isn’t just there to be an obstacle that should be eliminated. It also functions as triggers to make players uncomfortable committing acts of violence.

“One example is that every human enemy in [The Last of Us Part 2] features a unique name, such as Omar, or Joe. For Naughty Dog, implementing this was a nontrivial task,” Druckmann said. He added that it took a lot of recording to achieve their desired result and going by the footage that’s been uploaded online, it’s safe to say that the developers have nailed this one on the head.

The Last of Us Part 2 will be an emotional rollercoaster

And this is but one aspect of it. Combining the violent combat and heartbreaking mechanics of NPC grieving their loved ones with the narrative of “The Last of Us Part 2,” and the tension is heightened further. It’s for this reason that voice actress Ashley Johnson said that the sequel will be quite the emotional journey to follow.

Indeed, Johnson said that shooting the “The Last of Us Part 2” left her mentally, physically, and emotionally drained most days due to how distressing the story is. It appears that Naughty Dog is trying to surpass what they’ve achieved in the first game, which was distressing enough. If the developers can deliver an even brutal story, then there’s a high chance that the sequel can snatch 2020’s Game of the Year award.

Of course, with “Final Fantasy 7 Remake” and “Cyberpunk 2077,” also aiming to do the same, the race is certainly going to be a close one. “The Last of Us Part 2” is slated for release on Feb. 21, 2020.

“The Last of Us Part 2” is only a few months away, and Naughty Dog is ramping up the marketing campaign for the game. In recent weeks, the developers have been drip-feeding information about the title, and the gaming community is more than happy to consume it.

“The Last of Us Part 2” director Neil Druckmann gave more details about the game in an interview he gave in the PlayStation Blog. Druckmann spoke about multiple aspects of the game, one of which involved the brutal experience that the title will deliver.

For anyone who watched the gameplay demo of “The Last of Us Part 2,” they know that this game will be quite violent. And that’s exactly what the developers are aiming for as they gave each NPC a unique name that their companions will cry out should Elli manage to kill one.

The Last of Us Part 2 is going to be one distressing game

The reason behind such a decision is to give the audience the idea that the NPC in “The Last of Us Part 2” isn’t just there to be an obstacle that should be eliminated. It also functions as triggers to make players uncomfortable committing acts of violence.

“One example is that every human enemy in [The Last of Us Part 2] features a unique name, such as Omar, or Joe. For Naughty Dog, implementing this was a nontrivial task,” Druckmann said. He added that it took a lot of recording to achieve their vision and going by the footage that’s been uploaded online, it’s safe to say that the developers have been successful in this endeavor.

The Last of Us Part 2 will be an emotional rollercoaster

And this is but one aspect of it. Combining the violent combat and heartbreaking mechanics of NPC grieving their loved ones with the narrative of “The Last of Us Part 2,” and the tension is heightened further. It’s for this reason that voice actress Ashley Johnson said that the sequel will be quite the emotional journey to follow.

Indeed, Johnson said that shooting the “The Last of Us Part 2” left her mentally, physically, and emotionally drained most days due to how distressing the story is. It appears that Naughty Dog is trying to surpass what they’ve achieved in the first game, which was distressing enough. If the developers can deliver an even brutal story, then there’s a high chance that the sequel can snatch 2020’s Game of the Year award.

Of course, with “Final Fantasy 7 Remake” and “Cyberpunk 2077,” also aiming to do the same, the race is certainly going to be a close one. “The Last of Us Part 2” is slated for release on Feb. 21, 2020.

By J Russ Isberto
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