It has only been a little more than a week since “Kena: Bridge of Spirits” launched, but developer Ember Lab confirmed fans could expect the release of post-launch content. The independent studio plans on supporting the action-adventure title, suggesting that DLCs are in the pipeline.
In a recent interview with IGN, Ember Lab co-founder Mike Grier confirmed that they intend to support “Kena: Bridge of Spirits” for the “foreseeable future.” Grier added they are taking feedback into account and have learned that players particularly love the game’s photo mode and its combat features. So these are two areas that the studio will likely expand in future updates.
“We’re thinking about things we do to sort of expand some new combat scenarios, or maybe some additional content in the future featured around combat,” Grier said. The developer also noted that “Kena: Bridge of Spirits” fans are asking for certain photo mode features that they deem “easy to do,” so they are also potential post-launch content to launch in the future.
While Ember Lab has confirmed the likely release of content updates, the studio has previously stated a “direct sequel” may not be in the works for “Kena: Bridge of Spirits.” But Ember Lab does not intend on dropping the IP and revealed it is open to bringing the story-driven game to other forms of media, such as a TV or movie adaptation.
The game launched last Sept. 21 on PC, PS4, and PS5 and has garnered mostly positive reviews from critics and users. With the hype that the game has gotten, it is not surprising that gaming fans are wondering if “Kena: Bridge of Spirits” would also come to other platforms.
Ember Lab’s Josh Grier did not have a definitive answer when asked about “Kena: Bridge of Spirits” launching outside Epic Games and PlayStation when asked by Segment Next. But he reiterated that the game is only a timed exclusive on these platforms, which seemed like a hint at a possible Xbox release.
If an Xbox launch is ever going to happen for “Kena: Bridge of Spirits,” it might take some time before Ember Lab makes that announcement. Timed exclusivity deals often last for six months, a year, or longer. For now, though, Josh Grier said, “We will look into other platform releases after launch and a rest.”


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