Games as a service (GaaS) is a business trend in the video game industry that is quickly catching on, with publishers basically cranking out fewer games and milking players for as long as possible. However, one company seems intent on taking this a whole new level with a PC gaming rental service where the rig is off-site and the game is basically streamed to the customer’s device.
The company is Blade Shadow and its Shadow subscription service has actually achieved quite the following in France, with about 5,000 subscribers, CNET reports. During CES 2018, the company announced that it will be bringing this service to California on February 15th.
As to how it would even work, the company will basically have a high-end Windows 10 PC that will be kept in a remote site. For a monthly fee, users can access this rig to play games via streaming through Wi-Fi. It’s best to think of it as a powerful computer tucked away somewhere, which can then be accessed by any device, including phones, tablets, and even Smart TVs.
The most obvious advantage to a setup like this is the fact that it won’t require direct maintenance by the users. Blade will handle all of the updates, hardware and firmware maintenance, and security. All the customer would have to do is pay the fees.
Speaking of which, being a Shadow subscriber will cost users up to $420 a year, with an initial one-year commitment. Now, while that amount might translate to $35 a month, subscribing for less than a year could lead to higher costs. For example, a three-month subscription could amount to $120 or $40 a month, while subscribing for just one month each time comes with a $50 monthly fee.
As Polygon points out, each subscriber will not be sharing rigs. Rather, each customer will have their own dedicated gaming PC and they are assured access to the latest games with the best graphics for as long as they are subscribed to the service.
Of course, there are some downsides to this kind of setup. For one thing, gamers are paying for a rig that they will never own. There’s also the matter of slow internet connections or interruptions that can interfere with immersion. Latency could also be a problem, especially for games with online, multiplayer components.


Lam Research Expands AI-Powered Semiconductor Tools and Arizona Operations
Samsung to Invest $1.5 Billion in Vietnam Semiconductor Testing Plant by 2027
Snowflake Stock Soars 30% After Q1 Earnings Beat and Major AWS AI Partnership
Samsung Workers Approve Wage Deal, Avoiding Major Strike and Boosting Chip Supply Confidence
Huawei Chip Breakthrough Sparks Rally in Chinese Semiconductor Stocks
EU Antitrust Probe Could Lead to Massive Google Fine Under DMA Rules
Meta AI Push Could Add $26 Billion in Revenue by 2027, Wolfe Research Says
Morgan Stanley Names Top AI Security and Data Center Stocks for 2026
SpaceX Delays Starship V3 Launch Ahead of Potential Record IPO
Dell Raises 2027 Revenue Forecast as AI Server Demand Drives Record Quarterly Results
Synopsys Q2 FY2026 Earnings Beat Driven by AI and Semiconductor Demand
Xiaomi Shares Drop After Weak Q1 Earnings Amid Rising Smartphone Costs
Macquarie Names Five Taiwan AI Stocks Set to Benefit From Data Center Growth in 2026
Blue Origin New Glenn Rocket Explodes During Launch Pad Test, Delaying Space Ambitions
SpaceX IPO Could Become Largest in History with $1.8 Trillion Valuation Target
Marvell Stock Rises After Record Q1 FY2027 Earnings Fueled by AI Demand 



