The much-awaited sequel to "Alan Wake" is one of the biggest announcements at The Game Awards on Thursday. While it is confirmed to follow the events of the first game, developers confirmed that "Alan Wake 2" gameplay will be different as they take on a different genre.
Remedy Entertainment released the first teaser for "Alan Wake 2" this week, along with a few descriptions of what long-time fans can expect from the upcoming game. Horror will remain a central theme in the sequel, however, the way the second game plays out should feel different from the original title.
In a statement released through PlayStation Blog, creative director Sam Lake wrote, "Whereas the first Alan Wake had horror elements in it, it was an action game. 'Alan Wake 2' is Remedy's first survival horror game." Lake added that developing the sequel under a new genre should also allow them to bridge the gameplay and the narrative for which the "Alan Wake" franchise is known.
Lake also revealed that they have been working on "Alan Wake 2" in some capacity even as they were developing the first game more than a decade ago. The creative director also said they have been internally calling the sequel "Project Big Fish" as a nod to a quote from "Twin Peaks" co-creator David Lynch comparing ideas to fish — "If you want to catch the big fish, you've got to go deeper."
"We are diving deeper than ever, into an ocean of darkness," Lake added. This appears to be a reference to Alan Wake's famous final and ambiguous words at the end of the first game. After sacrificing himself to save his wife Alice, and while being trapped in the Dark Place, he says, "It's not a lake. It's an ocean."
In the same post, Lake noted that new fans will be able to dive straight into "Alan Wake 2" and still enjoy it even if they choose not to play the first game. However, the first game was critically-acclaimed for its gameplay and its narrative. Its remastered version was also released just last fall, so they might want to consider going through with the titular protagonist's adventure while waiting for the launch of the sequel in 2023 on PC via Epic Games Store, PS5, and Xbox Series X/S.


Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
Global PC Makers Eye Chinese Memory Chip Suppliers Amid Ongoing Supply Crunch
Instagram Outage Disrupts Thousands of U.S. Users
OpenAI Expands Enterprise AI Strategy With Major Hiring Push Ahead of New Business Offering
Nvidia Confirms Major OpenAI Investment Amid AI Funding Race
Elon Musk’s Empire: SpaceX, Tesla, and xAI Merger Talks Spark Investor Debate
Anthropic Eyes $350 Billion Valuation as AI Funding and Share Sale Accelerate
Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
Alphabet’s Massive AI Spending Surge Signals Confidence in Google’s Growth Engine
SpaceX Updates Starlink Privacy Policy to Allow AI Training as xAI Merger Talks and IPO Loom
SpaceX Seeks FCC Approval for Massive Solar-Powered Satellite Network to Support AI Data Centers
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast 



