Wolfenstein II: The New Colossus was critically praised as an excellent story-driven first-person shooter. Fans of great narratives absolutely loved the game’s whole deal and the absence of multiplayer and microtransactions was a blessing to many. As the title’s creative director notes, however, only Bethesda would have greenlit such a project.
Jens Matthies recently spoke to GamesBeat about Wolfenstein II to discuss many of the game’s aspects after launch. As the one responsible for bringing many of the game’s creative properties to life, which made it one of the best titles of recent years, Matthies has some leeway to discuss what made it so special.
During the course of the interview, the creative director also noted how other publishers would have turned down the proposal to make the FPS due to its nature. With the absence of many of the things that are associated with today’s shooters, namely the multiplayer aspect that yields so much microtransaction revenue, companies other than Bethesda would have been turned off by Wolfenstein II.
“I don’t think there’s really anything alike in the games we’re making,” Matthies said. “They’re first-person shooters, fundamentally, but in terms of the vibe and the twists and turns of the story beats – basically, I don’t think any other publisher would greenlight these projects.”
Then again, it seems the developers are quite pleased with how the game turned out in the end. Matthies reveals that he is particularly happy with the reception of the game.
“I’m extremely happy about the reception it’s received, which I think is especially rewarding for me, because it’s going to some pretty extreme places. It’s very gratifying as a creator to have such universal acclaim for the game, because it’s quite controversial in many ways, and that can be polarizing. I’m happy that people get what the game is doing,” Matthies said.
As Comicbook.com notes, Bethesda is one of the few remaining AAA video game publishers that still focuses on single-player, narrative-rich titles. Many others have chosen to invest heavily in multiplayer, often to the degradation of the quality of the story.


Amazon in Talks to Invest $10 Billion in OpenAI as AI Firm Eyes $1 Trillion IPO Valuation
Republicans Raise National Security Concerns Over Intel’s Testing of China-Linked Chipmaking Tools
MetaX IPO Soars as China’s AI Chip Stocks Ignite Investor Frenzy
Nvidia Weighs Expanding H200 AI Chip Production as China Demand Surges
Oracle Stock Surges After Hours on TikTok Deal Optimism and OpenAI Fundraising Buzz
SoftBank Shares Slide as Oracle’s AI Spending Plans Fuel Market Jitters
SpaceX Edges Toward Landmark IPO as Elon Musk Confirms Plans
Apple Explores India for iPhone Chip Assembly as Manufacturing Push Accelerates
iRobot Files for Chapter 11 Bankruptcy Amid Rising Competition and Tariff Pressures
Oracle Stock Slides After Blue Owl Exit Report, Company Says Michigan Data Center Talks Remain on Track
Apple App Store Injunction Largely Upheld as Appeals Court Rules on Epic Games Case
Jared Isaacman Confirmed as NASA Administrator, Becomes 15th Leader of U.S. Space Agency
SUPERFORTUNE Launches AI-Powered Mobile App, Expanding Beyond Web3 Into $392 Billion Metaphysics Market
Moore Threads Stock Slides After Risk Warning Despite 600% Surge Since IPO
Evercore Reaffirms Alphabet’s Search Dominance as AI Competition Intensifies 



