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‘For Honor’ Loses 95% Of Its Player Base But Ubisoft Is Still Riding High On Sales

The online, multiplayer hack and slash game “For Honor” might be one of the top-selling games of the year, but it seems to be losing practically all of its players. According to a new report, Ubisoft’s controversial offering has lost as much as 95 percent of its players on the PC version of the game since launch. On that note, it’s doubtful that this has the kind of implications that it suggests.

The current data came via Githyp, which noted that “For Honor” has surpassed even “The Division” in terms of the number of disillusioned players. It’s not as if the start of the game was stellar either. During the beta version, the PC version of the game boasted over 71,000 active players. When it finally launched, that number went down to roughly 45,000.

Unfortunately, last weekend saw the lowest number that the game has seen to date, which sat at a disheartening 3,400. That downward spiral hasn’t stopped either since Steamspy posted similar numbers, which stood at about 3,100 as of yesterday.

Now, it’s worth noting that this is just for the PC version of the game. Numbers from PlayStation 4 and Xbox One have not been posted, but analysts predict that they will likely reveal the same reduction in active players. It also doesn’t include the players who might be using Ubisoft’s own client, Uplay, so the number of PC players of the game might actually be a bit higher.

Some publications, including PC Gamer, view this trend as a shame. Reviews of the game paint it as an exciting brawler that involves as much tactical gameplay as it does pure skills. Unfortunately, the game was plagued with numerous issues from the very start, which was only supplemented by problems with the microtransactions.

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