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‘Call of Duty: Vanguard’ gameplay: Why Sledgehammer Games is ‘nerfing the sun’ and what is ‘dognados’

From the “Call of Duty: Vanguard” alpha trailer | Photo credit: Call of Duty channel / YouTube screenshot

All the “Call of Duty: Vanguard” beta weekends have concluded, and Sledgehammer Games confirmed they have some work to do before the game launches. However, a post-beta update seems to be confusing some fans, especially those who were unable to join the open beta. The developer said some of the fixes to expect are the sun getting nerfed and the removal of dognados.

High up on the list of things Sledgehammer says it will fix before the “Call of Duty: Vanguard” launch is the sun. Based on several streams from the beta tests, the developer appears to be talking about the actual sun in the game. As can be seen in this video, the sun is too bright that it affects players’ sight in the game.

Anyone who has just started following “Call of Duty: Vanguard” news is likely confused with the term dognado. The game features Attack Dogs that players can use against their opponents. But many gamers who joined the beta tests found that the dogs get significantly deformed upon attacking them. The animals turn to spiraling figures flying high up in the air. Thus, the term dognados was coined.

These glitches have since been the subjects of many memes following the “Call of Duty: Vanguard” beta. But now that players have had their fun, Sledgehammer developers say they are seriously going to fix them.

“We’re also taking a thorough pass at weapon balancing, audio mixing, and visibility,” the studio added. The audio quality was one of the widely discussed issues among “Call of Duty: Vanguard” beta testers. There were reports that shotgun sounds were not accurately represented in the game to the extent that some players thought they were just loud footsteps.

Needless to say, “Call of Duty: Vanguard” was not a perfect game during its beta run. But that is the purpose of the series tests, and Sledgehammer reminded fans that what they had access to in beta was “just a sample.” Aside from addressing the bugs, the developer said more content and gameplay features are slated to go live once the game launches on Nov. 5.

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