It appears that a video game remake that would have been called “Pro Skater 3 + 4” was once in the pipeline. However, Tony Hawk recently revealed that the project was eventually abandoned after developer Vicarious Visions was merged into Blizzard Entertainment.
The “Tony Hawk’s” video game franchise proved to still be popular among fans after the launch of the “Pro Skater 1 + 2” in 2020. The remake came out five years after the last mainline entry for the series and 20 years after the original “Pro Skater 2” was released. But it turns out that more installments were once planned, including the “Pro Skater 3 + 4” remake.
“We were doing [‘Pro Skater 3 + 4’], and then Vicarious got kind of absorbed, and then they were looking for other developers, and then it was over,” Hawk said in a recent Twitch stream. Hawk added that plans for more game remakes were still intact right up to the release of “Pro Skater 1+2.”
Vicarious had a long-running experience in developing “Tony Hawk’s” games that started with the “Pro Skater 2” port in 2000. The studio continued working on the series after it was acquired by Activision in 2005. Then, in 2020, Vicarious had one of its most recent successes after developing the “Pro Skater 1 + 2” remake released on PC, PS4, PS5, Xbox One, and Xbox Series X/S in 2020. It turned out to be a major success and even sold a million copies less than two weeks after it launched.
It’s official – Tony Hawk’s Pro Skater 1+2 is the fastest game to reach 1 million units sold-through in franchise history! Congrats @TonyHawk. pic.twitter.com/iy8W4ZwlY8
— Activision Blizzard (@ATVI_AB) September 14, 2020
Hawk added that Activision Blizzard heard pitches from various studios for “Pro Skater 3 + 4.” “The truth of it is [Activision] were trying to find somebody to do 3 and 4, but they just didn’t really trust anyone the way they did Vicarious,” Hawk revealed.
Despite Vicarious’ success with “Pro Skater 1 + 2,” though, Activision Blizzard announced in early 2021 that the studio had been merged with Blizzard Entertainment. Based on official statements at the time, it appeared that Vicarious would no longer focus on developing standalone titles and would instead offer support in the development of existing Blizzard Entertainment IPs.
We've officially merged with Blizzard Entertainment. Our development team will remain in Albany, NY and fully dedicated to Blizzard games. We invite you to follow us @Blizzard_Ent
— Vicarious Visions (@VvisionsStudio) April 12, 2022
“After collaborating with Vicarious Visions for some time and developing a great relationship, Blizzard realized there was an opportunity for [Vicarious Visions] to provide long-term support,” the publisher told GamesIndustry.biz in early 2021. While Activision Blizzard did not provide specifics, this seemingly suggested that Vicarious will no longer work on projects like “Pro Skater 1 + 2” and “Crash Bandicoot N. Sane Trilogy.”


US Quantum Stocks Surge After $2 Billion Government Investment
Marvell Stock Rises After Record Q1 FY2027 Earnings Fueled by AI Demand
Samsung Union Dispute Escalates Over Semiconductor Bonus Vote
Nvidia Unveils RTX Spark AI PC Chips, Expands Challenge to Intel, AMD, and Apple
Macquarie Names Five Taiwan AI Stocks Set to Benefit From Data Center Growth in 2026
Kentucky School District Secures $27 Million in Social Media Addiction Lawsuit Settlements
HP Q2 2026 Earnings Beat Expectations Despite Memory Chip Pressure
Synopsys Q2 FY2026 Earnings Beat Driven by AI and Semiconductor Demand
EU Antitrust Probe Could Lead to Massive Google Fine Under DMA Rules
SoftBank to Invest €75 Billion in France AI Data Center Expansion by 2031
Meta Subscription Push Could Add Billions in Recurring Revenue, Says Rosenblatt
Nvidia and Microsoft to Launch AI-Powered Windows PCs at Computex 2026
Dell Raises 2027 Revenue Forecast as AI Server Demand Drives Record Quarterly Results
Elon Musk Explores Possible Tesla-SpaceX Merger Amid Growing AI Investments
SpaceX IPO Hype Raises Questions as Many Major Stock Debuts Underperform Market
Samsung Workers Approve Wage Deal, Avoiding Major Strike and Boosting Chip Supply Confidence
SpaceX IPO Could Become Largest in History with $1.8 Trillion Valuation Target 



