Fans already have a lot of grievances with Bungie of Destiny 2, but it would seem that the developers have gone too far this time. When players found out that the shaders in the game are now treated as consumables, players are accusing the studio of giving in to the trend of corporate greed that has led so many promising developers down the path of anti-consumerism.
Destiny 2 has been praised for fixing many of the problems that players had with Destiny 1 at launch, including repetitive missions and way too much grinding without decent reward, The Verge reports. Unfortunately, it would seem that the sequel comes with its own set of problems, including the PVE/PVP balance issues brought up during the beta and now, there’s the matter involving shaders.
In both games, shaders allow players to change the color of the armor and clothing of their characters within the game. Unlike in Destiny 1, however, the shaders in Destiny 2 are a one and done deal. Essentially, players will need to keep buying shaders of the same color and type if they want to use it multiple times.
Now, it’s worth pointing out that the shader system in the sequel does come with more customization. The shaders can now be applied to the individual armor pieces, which means that players can go nuts and have multicolored tanks if they wanted to.
This didn’t seem to make much of a difference to many members of the community, Polygon reports as gamers are still bombing Bungie with hail fires of criticisms. Some players are actually calling for a boycott of the game’s microtransaction system, which is gaining a lot of traction. Considering how well this tactic worked in forcing Ubisoft’s hand with For Honor, Bungie will either buckle under the pressure or lose some fans.


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