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The team behind ‘No Man’s Sky’ isn’t done improving the game, Sean Murray hints

Photo via Screenshot of PlayStation/Youtube

“No Man’s Sky” is now a complete game and the developers aren’t done expanding it just yet. Hello Games founder Sean Murray recently sat down with Game Informer and spoke about the three-year journey that his team went through.

He also touched upon the future of “No Man’s Sky.” When asked if the “Beyond” update was the last big patch that they’re planning, Murray said that he doesn’t want to reveal anything at the time being.

“I don't want to guarantee what we're going to do in the future, but at the moment we're still really excited. I'm working on something else in my spare time, but for the team ‘No Man's Sky’ is something we really enjoy,” Murray told Game Informer (via Desctructoid).

No Man’s Sky might need more Quicksilver missions

Since the latest update is only a few weeks old, the next DLC is likely to arrive next year, perhaps in the second half of 2020. And that’s alright. “No Man’s Sky” right now has plenty of content to tide people over until the next update, so there’s no reason for the developers to rush things.

Players are currently trying to grind the new Vy’keen armor that can be obtained by completing quests in the Nexus. Also, farming Quicksilver will be relatively easier in “No Man’s Sky” as the developers added a rare quest called Encrypted Missions.

However, it can be argued that providing more options – with a high difficulty, of course – for farming Quicksilver is needed by the game so accelerate a player’s progression. But it’s difficult to speculate what the “No Man’s Sky” team is planning for this as Murray isn’t disclosing what their next big move is going to be.

No Man’s Sky model shouldn’t be replicated

Meanwhile, Hello Games has been receiving praises left and right from the gaming community as the developers didn’t give up in polishing the game after it received massive backlash on its launch, The Guardian reported. “No Man’s Sky” is leagues away from its former self.

The game isn’t as empty as it once was, there’s plenty of content to sink your teeth into, and the overall building and exploratory experience are downright rewarding. However, it’s important to remember that other developers don’t follow what Hello Games did to “No Man’s Sky.” Successful as the team is, their journey shouldn’t be replicated by their peers as they should aim for a complete game from the get-go, not finish it three years after it launched.

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