Menu

Search

  |   Technology

Menu

  |   Technology

Search

PlayStation 5 controller will provide a haptic experience that mirrors what’s happening in the game, Mark Cerny said

Photo via Screenshot of PlayStation/Youtube

In May, system architect Mark Cerny revealed significant details about the PlayStation 5 but didn’t speak about its other aspects. Now, Cerny sat with the Wired again to discuss the next-gen console, including some of its capabilities, its controller, date of release, and the name of the device itself.

As expected, the PlayStation 5 will indeed be called just that. It will come out in the Holidays of 2020, which was also the educated guess by most people in the gaming community.

Of all the things that Cerny spoke about, arguably, the most intriguing is the PlayStation 5’s controller. While the architect didn’t disclose information regarding its name, Wired’s Peter Rubin said it looked a lot like the DualShock 4 of the PS4.

PlayStation 5 and the insane feature of its controller

Rubin also got to play with the PlayStation 5, and it appears that Sony has made some massive improvements in the upcoming controller. To be precise, the device will apparently get rid of the rumble technology that was seen in all the iterations done on the series.

In lieu of the rumble feature, a new haptic experience will apparently be offered by the PlayStation 5. Rubin said that it would provide a realistic sensation depending on what sort of actions you’re performing in the game.

For instance, if an in-game character is going through sand, the controller will be able to mimic that sensation. The same goes for any terrain like ice, mud, water, or even a wooden bridge. What’s more, the PlayStation 5 will also have a feature called adaptive triggers, TheVerge reported.

PlayStation 5 information to be drip feed in the coming months

The triggers will offer different resistance depending on what’s happening in the game. It’ll increase tension when drawing a bow, for instance. It’ll also provide different sensations based on what sort of weapon you’re firing, opening up a completely different experience for shooting titles. Suffice to say that the feature got the gaming community mighty curious about the other capabilities of the PlayStation 5.

Unfortunately, since the console will come out late next year, Sony will be drip-feeding information to the public in the coming months. In-depth discussion concerning ray-tracing tech will probably be next line, along with information about the size of the PlayStation 5’s SSD. When that will be is anyone’s guess, however.

  • Market Data
Close

Welcome to EconoTimes

Sign up for daily updates for the most important
stories unfolding in the global economy.