“Call of Duty: Modern Warfare II” players on Xbox appear to be experiencing an issue with matchmaking. Infinity Ward, the game’s developer, has recognized the bug and said it has launched an investigation.
The developer confirmed the matchmaking issue over the weekend and has informed players through its official Trello board and an announcement on Twitter. Infinity Ward did not elaborate much on the problem but said the issue is experienced when a team of more than three players on Xbox is queuing for “Call of Duty: Modern Warfare II” matchmaking.
The way Infinity Ward phrased the multiplayer issue, the specific issue may be that Xbox players are experiencing longer queuing times in matchmaking. But players on the said console system should still be able to access “Call of Duty: Modern Warfare II,” albeit with a longer waiting period as usual.
Since the issue is still under investigation, Infinity Ward is likely still looking at what is causing it. As of this writing, the developer has yet to announce a fix. But “Call of Duty: Modern Warfare II” players can follow updates on this matter through the same Trello board.
Infinity Ward has also recognized several other issues in “Call of Duty: Modern Warfare II” multiplayer. One of them is a bug that is preventing opposing players from hearing the sound of suppressed weapons. The developer said the issue has been observed by “some players,” and it appears that it is still being investigated.
Other issues are close to getting fixed, though. Infinity Ward confirmed a bug that causes the APC to get stuck when it respawns in a certain location in the Santa Seña map in Ground War. The developer also recognized an issue that caused helicopters to leave the map. At the moment, both bugs are already marked as having a “fix coming in future update.”
Activision announced earlier this month that “Call of Duty: Modern Warfare II” has become the franchise’s fastest and best-selling game after surpassing a $1 billion sell-through just 10 days after it launched. The 2022 instalment broke the record previously held by “Black Ops II,” which crossed $1 billion in sales in 15 days following its global release in 2012.


Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
Elon Musk’s Empire: SpaceX, Tesla, and xAI Merger Talks Spark Investor Debate
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment
Google Cloud and Liberty Global Forge Strategic AI Partnership to Transform European Telecom Services
Global PC Makers Eye Chinese Memory Chip Suppliers Amid Ongoing Supply Crunch
OpenAI Expands Enterprise AI Strategy With Major Hiring Push Ahead of New Business Offering
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
SpaceX Updates Starlink Privacy Policy to Allow AI Training as xAI Merger Talks and IPO Loom
Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
Instagram Outage Disrupts Thousands of U.S. Users
SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
Tencent Shares Slide After WeChat Restricts YuanBao AI Promotional Links
SpaceX Seeks FCC Approval for Massive Solar-Powered Satellite Network to Support AI Data Centers
Amazon Stock Rebounds After Earnings as $200B Capex Plan Sparks AI Spending Debate 



