“Deus Ex: Mankind Divided” is the latest installment in the stealth-based, futuristic franchise starring augmented super-soldier “Adam Jensen.” The developers allowed gaming figures to try the game out for themselves, and so far, the impressions have been encouraging.
Gamespot highlights the “central pillars” that these games are based on, which makes them so great. There’s the first-person view, the crisp combat using firearms, and finally, the variety of approaches using stealth, hacking, talking, and exploring.
Anyone who has ever played any of the previous Deus Ex games will immediately know what these aspects represent to the game, particularly for players who have specific styles that they prefer. With the ability to make “Jensen” a pacifist, a merciless warrior or a genius spy, gamers have a ton of choices presented to them.
It seems “Mankind Divided” will also be a lot bigger than previous games, which isn’t all that surprising considering the trend of “bigger is better” among games these days. The game is set in Prague, where attacks have been perpetrated by augmented people, thus prompting the un-augmented population to react with hostility towards those with mechanical body parts.
It’s also got a lot more side content, which should keep players entertained when not pursuing the main missions and providing them with credits or praxis to access “Jensen’s” various abilities. Speaking of which, players can also expect new augments that include ones reminiscent of bullet time and a force push.
Over at Ars Technica, Mark Walton spent a considerable amount of time trying to complete one of the starting sections of the game where he needed to talk his way out of things, find a few other things, and access a few places with things. Eventually, he came out with the impression that “Mankind Divided” delivered on many of the promises that came with being a “Deus Ex” game, and that can only be a good thing.


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