Menu

Search

  |   Technology

Menu

  |   Technology

Search

‘Fortnite’ Latest News, Update: Two Out of Five Legal Cases Surrounding Battle Royale’s Dance Moves Ruled Insufficient by Copyright Office

Photo via Fortnite Facebook Page

“Fortnite” remains as the most popular Battle Royale game today despite the genre experiencing its golden age. And with Epic Games diligently adding new features to keep things interesting, it isn’t surprising that the builder-shooter is dominating at the moment.

However, there are certain aspects that are holding back “Fortnite” and one of them is the legal cases it’s currently facing. The Battle Royale’s emotes, specifically the dance moves within the game, continues to be a legal headache for Epic Games as their supposed proprietor is demanding that the studio has committed copyright infringement, Tech Crunch reported.

There are currently five cases filed against “Fortnite.” So far, two of the five complaints has been ruled as not having enough legal basis for a legitimate claim. They are the “Carlton” and “Milly Rock.” Meanwhile, the “Floss Dance” of Backpack Kid has been accepted for registration by the Copyright Office, which means that the plaintiff has a chance of arguing their case on court.

The last two “Fortnite” dances have yet to be decided. As for the competition, “Apex Legends” is currently the new game touted to knock “Fortnite” off its number one spot in the future. However, the new Battle Royale game still has a long way to go before snatching the crown.

It’s been reported that there are currently 250 million players that are actively playing “Fortnite,” while “Apex Legends” only has 50 million. Last week, Epic Games CEO Tim Sweeney said that they’re not worried about the new kid on the block as it has barely dented the influence of “Fortnite” within the gaming community.

“We hit a ‘Fortnite’ non-event peak twice after ‘Apex’ was out. We haven’t seen any visible cut into ‘Fortnite.’ It’s a funny thing. The only game you can see where its peaks cut into Fortnite playtime is ‘FIFA.’ It’s another game for everybody, wildly popular around the world,” Sweeny said.

  • Market Data
Close

Welcome to EconoTimes

Sign up for daily updates for the most important
stories unfolding in the global economy.