
Do not adjust your set Museum of Malware
Computer viruses now have their own museum. The recently opened online Malware Museum exhibits samples of early viruses that often include amusing graphics or popular culture references. But the significance of viruses goes beyond funny curiosities from the 1980s and 1990s.
The practice of creating viruses became an important subculture and part of new sorts of cultural activities, practices and interests. We too often think that all malware is by necessity just vandalism or criminal activity. The actual skills of coding them – even with simple scripts – may be just a hobby for some but an art form for others. And viruses themselves are cultural objects that tell the story of contemporary security.
Exhibits in the Malware Museum, which is based on the personal collection of the prominent Finnish viruses researcher Mikko Hyppönen, demonstrate how viruses in the 1980s and 1990s crystallised both cultural stories and fears. One program that displayed the word’s “Frodo lives” on an infected computer’s screen referred directly to the character from Tolkein’s The Lord of The Rings. But it was also a nod to a phrase made popular during the hippie era, reflecting the influence of 1960s counterculture on the nascent tech scene.

Download this if you want to live. Malware Museum
The name of the “Skynet” virus, meanwhile, is a reference to the Terminator films. But it also gives a perhaps tongue-in-cheek reminder of the possibility of artificial intelligence one day surpassing and subjugating or destroying humanity. In this way, computer viruses almost provide their own version of speculative science fiction. They have even been discussed in research on the possibility of creating artificial life.
The way computer viruses were portrayed in the 1980s and 1990s also reflected contemporary concerns about HIV and AIDS. The fear of computer viruses spreading through digital contagion was similar to a fear of touch in many discussions of the era. In the late 1980s, some warned that “[viruses] might do to computers what AIDS has done to sex”, and computers had to have their own prophylactics and guidance for safe use.

Hippie hippie shake. Malware Museum
Into the mainstream
The cultural significance of malware and its potential for creativity has also infected the more mainstream art world over the last couple of decades. Artists such as Joseph Nechvatal incorporated viral code into new forms of digital painting to infect and break down the images produced. Associated avant-garde art techniques of randomness and variation became part of digital visual culture.
The custom-programmed Biennale.py virus was released on disc by the Slovenian Pavilion of the 2001 Venice Biennale of 2001. This was not a work of malice but an investigation into how contagion works as part of computer culture and the art world. As well as appearing in viral digital format, the source code was sold on printed t-shirts and CD-ROMs, demonstrating how the commercial art world can turn even potentially malicious software into a saleable commodity. In doing so, the little piece of code also became a socially contagious object in the art market.
Many net and software art projects dealing with viruses have attempted to debate digital security, and in many cases asked how malware is related to issues of privacy and control. Hacker-artist Luca Lampo, for example, has suggested that the fear of computer viruses and other “monsters” of digital culture was part of a longer history of projected (Western) fears, replacing previous monsters such as Soviet Russia.
Today we have seen a shift from malware being written predominantly by individuals and hobbyists to its development by organised criminals and state agencies, who are less interested in seeing their creations as art or cultural objects. The most famous piece of malware of recent years is probably the Stuxnet worm, which was discovered in 2010 and targeted Iranian nuclear infrastructure and was supposedly programmed with American-Israeli support.
This kind of state-sponsored malware compromises security on a wider scale than individual pieces of viral code. As such, information leaks, insecure websites and state surveillance have become a bigger social concern than annoying home-made viruses, particularly discussed after the revelation by Edward Snowden that governments capture and process bulk internet and other data from their citizens.
Artworks such as Holly Herndon’s Home song and music video directed by Metahaven describe how our personal relationship with digital culture has been compromised by this kind of surveillance and hacking. Modern cyber warfare has made us vulnerable to a multitude of technical attacks, including the ones designed by our own governments. The malware museums of the future will have to include the extensive measures taken by state intelligence agencies in the name of cyberdefense, with civilian casualties included. The problem is much of that data is likely to be secret, stored in the data centres and server farms of government agencies.
Jussi Parikka received funding from the Finnish Cultural Foundation for the original research (Digital Contagions: A Media Archaeology of Computer Viruses)
Jussi Parikka, Professor in Technological Culture & Aesthetics, University of Southampton
This article was originally published on The Conversation. Read the original article.



Elon Musk’s SpaceX Explores Merger Options With Tesla or xAI, Reports Say
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
OpenAI Reportedly Eyes Late-2026 IPO Amid Rising Competition and Massive Funding Needs
Google Cloud and Liberty Global Forge Strategic AI Partnership to Transform European Telecom Services
Elon Musk’s Empire: SpaceX, Tesla, and xAI Merger Talks Spark Investor Debate
SpaceX Updates Starlink Privacy Policy to Allow AI Training as xAI Merger Talks and IPO Loom
Federal Judge Signals Possible Dismissal of xAI Lawsuit Against OpenAI
Anthropic Eyes $350 Billion Valuation as AI Funding and Share Sale Accelerate
US Judge Rejects $2.36B Penalty Bid Against Google in Privacy Data Case
Pentagon and Anthropic Clash Over AI Safeguards in National Security Use
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
SoftBank and Intel Partner to Develop Next-Generation Memory Chips for AI Data Centers
AMD Shares Slide Despite Earnings Beat as Cautious Revenue Outlook Weighs on Stock
Sandisk Stock Soars After Blowout Earnings and AI-Driven Outlook
Amazon Stock Dips as Reports Link Company to Potential $50B OpenAI Investment
Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure 



